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	<title>arne.knup.de</title>
	<link>http://arne.knup.de</link>
	<description></description>
	<lastBuildDate>Wed, 28 Apr 2010 06:39:55 +0000</lastBuildDate>
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		<title>Mac OS X compiler performance for Audio Plug-ins</title>
		<description>Today I made a few performance tests with one of my plug-ins to check which compiler on Mac OS X gave me the fastest output. I used the following freely available compilers:

LLVM-GCC 4.2 (Included in Xcode 3.2.2)
GCC 4.2 (Included in Xcode 3.2.2)
LLVM-Clang 1.5 (trunk 102427 - 27.April 2010)

I made 5 ...</description>
		<link>http://arne.knup.de/?p=100</link>
			</item>
	<item>
		<title>Carbon-&gt;Cocoa transition</title>
		<description>Cubase 5 is now completely Cocoa based (and with support for Carbon plug-ins). So, what does it mean to port a cross-platform C++ application to Cocoa.
At the time Apple removed the 64 bit HIToolbox API from Mac OS X, we needed to redesign our native platform implementation of our base ...</description>
		<link>http://arne.knup.de/?p=93</link>
			</item>
	<item>
		<title>VSTKit 0.5.0 released</title>
		<description>
I'm very proud to announce the first release of VSTKit, the cocoa framework for hosting VST3 plug-ins.


This is the first third party implementation for hosting VST3 plug-ins. Completely written in Cocoa and ready to use in every host application on Mac OS X. Also included is a test application which ...</description>
		<link>http://arne.knup.de/?p=83</link>
			</item>
	<item>
		<title>[VST3] Adding a sidechain audio input to again</title>
		<description>To add a sidechain audio input to the again VST3 plug-in is actually very simple.
You need to add the input in the initialize(...) method of the AGain class:

addAudioInput  (USTRING ("Sidechain Mono In"),  SpeakerArr::kMono, kAux);

After that you can check in the process function if the sidechain is active :

BusList* ...</description>
		<link>http://arne.knup.de/?p=80</link>
			</item>
	<item>
		<title>New Music</title>
		<description>After I've fixed the nameserver entry for arne.knup.de so that my current page is again accessible I have added two more songs to my music page.
One was an entry in Steinbergs internal remix contest for the Cubase 4 demo song. All Steinberg employees could vote for them and my entry ...</description>
		<link>http://arne.knup.de/?p=79</link>
			</item>
	<item>
		<title>Xcode VST Debugging Tips</title>
		<description>
Today it's time to talk about debugging with Xcode 2.4. And be warned, debugging can be a pain with Xcode. But first things first.


You choose the VST host in Xcode with "New Custom Executable". You can add as many as you like, not like Visual Studio where you can only ...</description>
		<link>http://arne.knup.de/?p=72</link>
			</item>
	<item>
		<title>Short Mac VST Plug-In Development Tips</title>
		<description>
So, after Apple switched the processors for the macintosh it looks like more windows only developers are thinking to port their plug-ins to the mac. I will try to give some short tips for new VST mac developers.


How to start a new fresh project in Xcode:

	Use the "Carbon Bundle" template ...</description>
		<link>http://arne.knup.de/?p=71</link>
			</item>
	<item>
		<title>VST 2.4 and MacIntel</title>
		<description>There's a lot of talk about the incompatibility of VST 2.3 plug-ins in Cubase 4 on MacIntel.
I will try to give an overview about this issue from my viewpoint.
First get back to the announcement of Apple that they will switch from PowerPC processors to Intel processors. It was some kind ...</description>
		<link>http://arne.knup.de/?p=69</link>
			</item>
	<item>
		<title>New Server, new Blog Software</title>
		<description>As knup is now hosted on a new machine I changed my blog software. Now I'm using WordPress. It will take some time until all stuff from my old site will be available.
So stay tuned.
One nice thing about this change is, that I can write my posts now in TextMate. ...</description>
		<link>http://arne.knup.de/?p=13</link>
			</item>
	<item>
		<title>BBEdit and Xcode integration</title>
		<description>It just made me thick to edit large files in Xcode that I completly switched to BBEdit now.
The one thing I missed most was to quickly find the selected text in the Apple headers. So I have written an apple script for this which uses Spotlight and BBEdit's multi search ...</description>
		<link>http://arne.knup.de/?p=68</link>
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